“Luck in the Shadows” by Lynn Flewelling (Nightrunner 1; ISBN 0553575422; 479p.; Goodreads) is one of those books where you love the topic, and the beautiful ideas. But then there’s a whole bunch of useless action and descriptions. But I guess that might be a flaw in most of the high-fantasy books, for what better way to introduce the reader to a magical city, than to force the hero onto a walk via it, say, by buying a new horse, and taking it for a test-ride.
Seregil is a rogue with no equals. With some training in magic, and no real talent for it, he’s also a master of disguise. On a mission to steal a magical artifact, he got purposefully caught, and thrown into the dungeon, where he found young Alec. Alec, an orphan, finally caught for poaching got his share of luck in shadows, as Seregil, escaping, grabbed him along. Happy to have his life back in his hands, Alec didn’t expect to end up in an adventure of that scale. Magical city, mages, mythical beings, legends come to life!
Seregil overestimated his strength, and soon the artifact started overpowering him. Strange visions, blood thirst, and insanity are slowly, but very surely taking him over, and he’s afraid he might not reach his mentor in time. Young Alec is no less worried for his friend, for in this strange new world he’s at, lands and seas across from home, he has no one else but Seregil. By all means he can’t let him die.
The book is truly a pleasant read, and I will start the second one right away. Yes, it’s full of useless things, like a whole chapter describing what animals heroes turned into. So the best I can give it is 4 out of 5, but I expect latter books to get better.